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Weedmaps · Platform Design Strategy · 3 parallel tracks · 2026

Turning a directory into a destination

A full-platform design strategy spanning three parallel tracks — The Feed, Strain Universe, and My Journey.

3
Parallel tracks
M1–M5
Feed milestones
−60%
Off-platform leak target
Web · iOS · Android
Platforms

01 — The problem

What we were actually solving

Weedmaps owned the transaction but not the research moment. Users left for Leafly for strain research.

02 — Constraints

The non-negotiables

  • 01The Feed was already in active development.

03 — Approach

How I framed the work

Move 01

Not three products. One platform with three interlocking design surfaces.

The Feed is the distribution surface. Strain Universe is the content engine. My Journey is the behavior engine.

Framework

Each surface produces what the others need

The framework

1

Strain Universe → rich strain data

Foundation for other tracks.

04 — Tradeoffs

What we chose and what we gave up

Decision
What we chose
What we gave up
Sequencing — three parallel tracks vs. one at a time
Parallel
A simpler narrative

05 — Cross-functional alignment

The harder half of the job

Designing for the skeptical skim was as deliberate as the underlying strategy.

06 — Outcome

What shipped, what changed

The design strategy was adopted as the platform-level roadmap.

07 — Reflection

What I'd carry forward

"Systems design vs. surface design is the whole game."

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